![]() ![]() You just have to plan carefully which cars you really want before you exhaust all the races in the career mode. One gripe I have with the game is you can’t really go back in the career mode and earn more money for cars/customizables. #Need for speed carbon games series#Replay Value: There is a two-player split-screen mode, and the Challenge series adds to the replayability. The speedbreaker maneuver is back in this version, but not much else to call home about. Gameplay: It’s standard, run-of-the-mill NFS. The car models are great and you can tell the framerate has been improved since the last NFS. My guess is that they used the Gamecube’s graphics engine for the Wii version and just put 16:9 and progressive support in. Visuals: The graphics are on a little crisper than what the Gamecube could do. The canyon race concept is pretty simple-that is, if you can stay ahead of your opponent without falling off the edge. The hardest of which comes at the end of each zone where you’ll have to face off with the zone’s boss in a canyon race. The whole game takes place at night and makes for some hard races. The game is fast-paced and is reminiscent of the NFS Underground games. The graphics are sharper and the game does support 16:9 and progressive scan. The game is very similar to a lot of what you’ve seen in previous NFS games. You can race every race in each zone as you go along, or you can choose to race only what you need to unlock the next zone. Now, game itself: the game is somewhat linear since you’re working to progress to one goal, but the way you get there is up to you. The inclusion of this new feature adds even more customization to your vehicles. What to add a little more flare to your exhaust tips? Or make the air scoop a little wider? No problem. It allows you to customize per pixel each part on your car. The game’s ‘Autosculpt’ is another cool feature. There are tons of cars to pique your interest, and with the customization features there are many, many options to choose from. The cars in the game range from Tuners to Muscle, and even Exotics. You’ll see some familiar faces as you progress through the game. ![]() You’ve been gone from Palmont city and you’re just getting back onto the street-racing scene. The game picks up where the Most Wanted left off. Starting off, you’ll recognize some similarities to the previous version of NFS, Most Wanted. The game features Wii-specific controls with various options to choose from. Need for Speed Carbon is technically a game developed simultaneously for almost every system imaginable, but the Wii version has its unique features. The series has been a benchmark for all racing games and has set the bar for racing games on the Wii. The Need for Speed franchise is one that has a lot to live up to. ![]()
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